23ThingsEdUni

Thing 21: Online Games and Learning Tools

Gamification is a part of life and learning online. Adding elements of game-playing, such as earning rewards, competing with others, tracking progress, and exploring stories, to non-game situations, can make education more engaging and interactive. Thing 21 asks us to explore the work of online educational games, by choosing two from a list and interacting… Read more Thing 21: Online Games and Learning Tools

Thing 20: Professional Social Networks

It can be easy to forget how new professional social networking is. Consider the students who enter university at eighteen in the autumn of 2022. They were born in the year Facebook was launched! Most young people, in other words, have never experienced a world without the social internet. Most researchers, on other hand, are… Read more Thing 20: Professional Social Networks

A Cool Thing: Online Teaching and Medieval Studies

My work on 23 Things for Digital Knowledge and my growing interest in how to be an effective and engaging teacher in online spaces led me to attend the Medieval Academy of America webinar, Online Teaching and Medieval Studies yesterday. This post aims to record a few brief notes and reflections from that event. The… Read more A Cool Thing: Online Teaching and Medieval Studies